Outward skill trees12/25/2023 ![]() Throw a ball of soulfire that explodes when it strikes an enemy, inflicting X damage to the target and 25% as much to all other nearby enemies.Įnhance Soulfire for 12 seconds, instead launching multiple greater bone spirits that seek out enemies and deal X damage each. You also gain a shield which absorbs damage equal to 20% of your maximum Life for 3 seconds. Project lines of piercing force that deal X to Y damage to the target and A to B damage to enemies behind the target.Įnhance Deadly Reach for 12 seconds, increasing its damage to X and causing it to knock enemies away. Thunderstorms deal Z damage to all nearby enemies and knock them away. Each enemy player can be a teleport target only once every 3 seconds.Įnhance Fists of Thunder for 12 seconds, teleporting to an enemy on each hit, increasing damage per hit to X to Y, and generating a thunderstorm each time you defeat an enemy. You can teleport again after every third hit. Teleport to a nearby enemy and unleash a rapid succession of punches that each deal X to Y damage. Shoot an arrow that explodes on impact for X damage to the target and Y damage to all nearby enemies.Įnhance Explosive Arrow for 12 seconds, replacing arrows with explosive bolas that deal more damage. Shoot an arrow for X to Y damage while moving at reduced speed.Įnhance Crossbow Shot for 12 seconds, launching volleys of arrows and increasing your movement speed. Each enemy killed grants 1% increased Sacred Fire damage for 240 seconds, stacking up to 10 times. Ignite the air with holy flames from your weapon, dealing X to Y damage to an enemy and 25% as much to all other enemies in front of you.Įnhance Sacred Fire for 12 seconds, increasing damage done to X to Y. You also gain a shield that absorbs damage equal to 20% of your maximum Life for 3 seconds. Strike an enemy for X to Y damage and gain Hardened Senses, increasing your Block Chance by 30% for 2 seconds.Įnhance Punish for 12 seconds, striking all enemies in front of you, increasing its damage per hit to X to Y, and increasing its Block Chance bonus. You also gain a shield that absorbs damage equal to 20% of your max Life for 3 sec. Each hit increases Frenzy's attack speed by 8% for 3 sec, stacking up to 5 times.Įnhance Frenzy for 12 sec, allowing movement while attacking and unhindered movement through enemies, dealing damage while passing through enemies, and increasing attack speed as if fully stacked. Every third hit heals you for 15% of damage done.Įnhance Lacerate for 12 sec, increasing its damage, increasing its healing to 20% of damage done on every attack, and increasing its range. Launch a series of attacks that deal X to Y damage with each hit. Every Class has two primary attacks that they can learn, but you are only able to equip one primary attack at a time.Įach primary attack has its own powerful Ultimate Attack that can be unleashed once you've built up your ultimate gauge. Primary attacks are your main mode of offense against any enemy.
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